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Showing posts from June, 2019

Devlog #02 - The Character

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Art by @ajadequedesenha Social media:instagram.com/ikigaidan/  twitter.com/ikigaidan_

Devlog #01 - Nightfall

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Art by @ajadequedesenha Social media:instagram.com/ikigaidan/  twitter.com/ikigaidan_

Devlog #00 - The House

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Art by @ajadequedesenha Social media:instagram.com/ikigaidan/  twitter.com/ikigaidan_

What is the game about?

Vida in short is a life simulation game with the intention of being a little deeper in terms of strategy and resource management in the gameplay than the ones that we have right now (the sims for example). You will start poor and will figure out your way into the game. Not necessarily the main objective is to get rich or be succeful in any carrer, the objective here is to live the life the way you want and experience what the game has to offer while playing between the generations of your family. I plan to do a set of achievements that will be a kind of a guide on what you can do to experience the game. It will no matter if you decide to live as a rich or a poor person, there will be achievements of all kinds like: spend half of life homeless, accumulate 100k of money, donate 50k to charity, live a life without getting a job, be in the top of specific carrer and so forth. Early concepts that I have in mind: Needs The basic needs of the character - this include:...